doc:appunti:android:logo_bootanimation
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| doc:appunti:android:logo_bootanimation [2019/10/07 16:31] – [Contents of bootanimation.zip] niccolo | doc:appunti:android:logo_bootanimation [2019/10/07 16:33] (current) – [Contents of bootanimation.zip] niccolo | ||
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| The last line defines another part **type p** to be executed in an endless (**0**) loop until the system is ready, with a zero **0** pause. The frames are into the **part1** subdirectory. | The last line defines another part **type p** to be executed in an endless (**0**) loop until the system is ready, with a zero **0** pause. The frames are into the **part1** subdirectory. | ||
| - | A type **p** means that the animation can be interrupted when the boot process is completed. If you want instead a part to be played as the final part of the animation (e.g. if you want a fade-out effect), you have to use a **tpye c**. | + | A **type p** means that the animation can be interrupted when the boot process is completed. If you want instead a part to be played as the final part of the animation (e.g. if you want a fade-out effect), you have to use a **tpye c**, which means //play at least once//. |
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doc/appunti/android/logo_bootanimation.1570458689.txt.gz · Last modified: by niccolo
